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DeltaEngine

The GDC (Game Developers Conference) 2007 in San Francisco

by Benjamin Nitschke 27. February 2007 16:52
                  

Every year in march the GDC is San Francisco or San Joe and we all are reading the announcements, papers and articles coming from there. It was always interesting to read about the stuff going on there (gamedev.net has a good coverage each year), but I could never attend. The cost of flying over there and staying there for a week plus the incredible high attendee fees kept me out of this conference in the past. As you can read on www.exDream.com we usually attend the CeBIT here in Hannover instead and go to all the other conferences and fairs here in Germany ^^

Anyway, a few weeks ago Microsoft asked me to come to the GDC and be part of one of their XNA "Dream Team"s. The idea for these teams is to build a game while we are on the conference in 3-4 days (from Monday to Thursday) and that sounds crazy enough for me (who the hell wants to make a game in 3-4 days? and how?).

There will be a big party Thursday night and all the XNA games will be presented there. Some information about that can be found on the XNA Team Blog.

My idea was to create one of the most complex game types there is: A multiplayer roleplaying game. And yes in just 3 days and starting from scratch ^^
It will probably be a little like Zelda, but we are focusing our efforts on creating one cool looking level and with some enemies and maybe a few quests. Everyone I told this idea said the same thing you are thinking right now: Impossible. Yeah, I know, but it is fun anyway to try. Hopefully we will come up with something good looking till Thursday then.

I will blog every day with screenshots and the daily development process directly from the GDC and you can see how far we get. My friend Christoph Rienaecker (WAII) is also coming with me and helping me out modeling the player and enemies as well as the level so I can focus on programming :-)

If you are also attending the GDC and want to meet with me, drop me an email or write in the comments. See ya there, or not ^^ but as usual I will make pictures and document my experiences for all of you who won't attend.

Comments


2/27/2007 5:55:45 PM #

Will you guys be starting the project 100% from scratch (ie. File > New Project), or will you be able to use something like the rocketcommander engine?

Can't wait to see the coverage ... and hurry up with that book Wink

Joel Martinez | Reply



2/27/2007 6:27:20 PM #

Good question. Ditto for assets (sounds, gfx, etc.)

I cannot attend this year, but who knows maybe next one, so good luck, man!

Ultrahead | Reply



2/28/2007 5:10:04 AM #

We will start from scratch (yeah, file->new project style) with the code and with the assets (sounds, graphics, 3d models, etc.), I guess this is required by the contest.

But we are still going to use our knowledge and may use some textures and code snippets (maybe even classes) to get us up and running. We want to have the first version ready Monday and then evolve it till Thursday. As I said screenshots will be posted every day.

If you consider using some classes and code snippets reusing an existing engine, then it will probably be the Rocket Commander XNA engine like for the SkinningWithColladaModelsInXna project I posted a few days ago. It only uses 3-4 classes, but it was still useful to have something running from day 1.

abi | Reply



2/28/2007 12:34:50 PM #

AAAAAhhh, i wanne come too but i need to work and also the money.... Maybe you can also publish a livestream using a webcam? Laughing

And yes you will rock the house there! I'am sure it will be an increadable result such a short timeperiod! I (and a lot of other people) were already stunned by some other projects from you.

Thunder2002 | Reply



3/1/2007 9:05:27 AM #

Off jetsetting again Ben!!! Have fun and take loads of piccies for us! Do you know if MS will be releasing your XNA Racer starter kit soon for those Creator members?

Silmar | Reply



3/1/2007 12:55:32 PM #

Hi abi.

In only 3 days??? Sure you'll do it, but it sounds very funny!
So good luck and much fun at the GDC. (waiting for photos Laughing)

Marcel

Marcel Friedrichs | Reply



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